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 [Game] Ctr+V

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4 posters

Cake
Lie
[Game] Ctr+V Vote-bar-left80%[Game] Ctr+V Vote-bar-right
 80% [ 4 ]
Spy
[Game] Ctr+V Vote-bar-left0%[Game] Ctr+V Vote-bar-right
 0% [ 0 ]
Truth
[Game] Ctr+V Vote-bar-left0%[Game] Ctr+V Vote-bar-right
 0% [ 0 ]
Sin
[Game] Ctr+V Vote-bar-left0%[Game] Ctr+V Vote-bar-right
 0% [ 0 ]
Evil robot that will destroy all of us with pies
[Game] Ctr+V Vote-bar-left20%[Game] Ctr+V Vote-bar-right
 20% [ 1 ]
Pie is better
[Game] Ctr+V Vote-bar-left0%[Game] Ctr+V Vote-bar-right
 0% [ 0 ]
Total Votes : 5
 

AuthorMessage
Guest
Guest




[Game] Ctr+V Empty
PostSubject: [Game] Ctr+V   [Game] Ctr+V EmptyWed Dec 10, 2008 2:13 pm

We need a good game around here! So here is one:

In each post that you make, press Ctr+V to paste your last clipboard item here!

Rules:

There must be at least ONE Pasting in each post
Post sizes do NOT matter
Place quotations (" ") around your entries.
EVERYTHING in this thread is NOT Flamable. You begin to flame or argue, your posts will (Hopefully, with cooperation of the mods) be removed, and if it happens too many times, then more severe action will be taken.
DO NOT TAKE ANYTHING IN THIS THREAD SERIOUSLY!!!!

Other than that, Have fun and watch the madness Unfold...


Last edited by Killimataro on Wed Dec 10, 2008 2:16 pm; edited 1 time in total
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Guest
Guest




[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyWed Dec 10, 2008 2:15 pm

I shall go first:

"// ==Userscript==
// @name dAmnWelcome
// @namespace bentomlin
// @description Custom script for setting up welcomes for chatrooms
// @include http://chat.deviantart.com/chat/*
// ==/Userscript==

setTimeout(function() {
with(unsafeWindow) {
var script_NAME = "dAmnWelcome";
var script_VERSION = "0.2";

//change this if you already have a /welcome command for some reason, or you just want it called something else
commandname="welcome";

//Step 1. type /welcome on
//Step 2. type /welcome on User
//Step 3. type /welcome on Priv
//Step 4. write some welcomes...

//@channel will insert the channel, @user will input the users name and @privclass will add their privclass in, @gpc will insert their gpc. obvious really.
//To Welcome ALL Privclasses.. where it says pc: you'd put pc:"All"


//you have no need to edit below this line... -------------------------------------------------------------------------------------------------
//you have no need to edit below this line... -------------------------------------------------------------------------------------------------
function set(name,value){GM_setValue(name,value);}
function get(name,def){return GM_getValue(name,def);}
function pwelcome(chan,pc,msg){this.chan=chan;this.pc=pc;this.msg=msg;}
function uwelcome(chan,pc,msg){this.chan=chan;this.name=name;this.msg=msg;}
privwelcomes=new Array();
userwelcomes=new Array();
function say(msg,channel){dAmnChats["chat:"+channel].Send('msg','main',msg);}
function log(msg){dAmn_addTimedDiv( dAmnChats[dAmnChatTab_active].channels.main.info_el, "dAmnWelcome", msg );}
function gname(name){string="chat:"+name;return string;}
function dname(name){string=name.substring(5);return string;}
function makeResultBox(icon,iconWidth,result){
var channel = dAmnChats[dAmnChatTab_active].channels.main;
var o = dAmn_MakeDiv( "userinfo-outer" )
var i = dAmn_AddDiv( o, "userinfo-inner" );
var u = dAmn_AddDiv( i, "userinfo alt0 damncri-member" );
var t = this;
dAmnChat_AddImgBox( u, "damncr-close", 'close', 'close', function(el){ dAmn_DeleteSelf(el); t.scroll_once = true; dAmn_InvalidateLayout(); }, o );
var m = dAmn_AddDiv( u, "damncri-member" );
if(parseInt(iconWidth)!=0)
dAmn_AddDiv( m, 'aside-left avatar alt1', icon );
var r = dAmn_AddDiv( m, 'bodyarea alt1-left-border' );
r.style.borderWidth="0 0 0 "+iconWidth;
var b = dAmn_AddDiv( r, 'b read' );
dAmn_AddNewEl( b, 'SPAN', null, result );
channel.addDiv( o, null, 0 );
}
var dAx=false;
if(dAmn_Client_Agent.match(/dAx/)){dAx=true;}

block=new Array("devart","mnadmin","help","h3lp","iRPG","photographers","trivia");
function sayprivate(results){makeResultBox(':postit:', "24px", 'deviantART Welcome System:
Developed by =bentomlin

'+results);}
function dname(name){return name.substring(5);}
function inArray(x,array){for(var i = 0; i < array.length; i++){if(array[i]==x)return true;} return false;}
function arg(str){ msg=str.split(" "); return msg;}
function argE(str,num){
find=arg(str);
num=num-1;
pos=str.indexOf(find[num]);
last=str.substring(pos);
array=new Array();
for(i=0;iarray.push(last);
delete find, num, pos, last, num;
return array;
}
var boollist = new Array("Priv","User","Welcome");var strlist=new Array("PrivOnes","UserOnes");
for(i in boollist){ window[boollist[i]]=get(boollist[i]); if(typeof window[boollist[i]]=="undefined"){set(boollist[i],false);}}
for(i in strlist){ window[strlist[i]]=get(strlist[i]); if(typeof window[strlist[i]]=="undefined"){window[strlist[i]]=set(strlist[i],"");}}
if(UserOnes!=""){UserArray=UserOnes.split("#2409");} else {var UserArray = new Array();}
if(PrivOnes!=""){PrivArray=PrivOnes.split("#2409");} else {var PrivArray = new Array();}
privwelcomes=new Array();
userwelcomes=new Array();
for(var i=0; ifor(var i=0; i
function addmybutton(target){
bool=window.confirm("Do you want to create a Privclass welcome (OK) or a specific User welcome (cancel)?");
if(bool){type="priv";}
else{type="user";}
switch(type){
case 'user':
chan=window.prompt("Next, Enter the channel name eg: Botdom");
if(chan==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
name=window.prompt("Now enter the username that the welcome is for");
if(name==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
msg=window.prompt("Finally, enter the welcome message that you would like to send them");
if(msg==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
t="/welcome create type:"+type+" chan:"+chan+" name:"+name+" msg:{"+msg+"}";
break;
case 'priv':
chan=window.prompt("Next, Enter the channel name eg: Botdom");
if(chan==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
privclass=window.prompt("Now enter the privclass name that the welcome is for, or All for all privclasses");
if(privclass==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
msg=window.prompt("Finally, enter the welcome message that you would like to send them");
if(msg==null){log("dAmnWelcome: You have cancelled welcome creation"); return;}
t="/welcome create type:"+type+" chan:"+chan+" pc:"+privclass+" msg:{"+msg+"}";
break;
}
target.value=t
}

temporary = function(){addmybutton(dAmnChats[dAmnChatTab_active].channels.main.input.chatinput_el);}
var t=document.getElementById('chatroomsettingslink');
var buttonwelcome=document.createElement('a');
buttonwelcome.onclick=temporary;
buttonwelcome.innerHTML='New Welcome';
buttonwelcome.style.cursor='pointer';
var buttonSpacer=document.createElement('span');buttonSpacer.appendChild(document.createTextNode(' | '));buttonSpacer.setAttribute("id","welcomespacer");t.parentNode.insertBefore(buttonSpacer,t);t.parentNode.insertBefore(buttonwelcome,buttonSpacer);


function use(v,s){
if(v.toLowerCase()=="user"){v="User";}
if(v.toLowerCase()=="priv"||v.toLowerCase()=="privclass"){v="Priv";}
if(v!="Priv" && v!="User" && v!="Welcome"){ log("Error in command"); return;}
else if(s!="on"&&s!="off"){log("Error in command");return;}
else{
switch(s){
case "on":
window[v]=true;
set(v, true);
break;
case "off":
window[v]=false;
set(v, false);
break;
}
if(v!="Welcome"){log("dAmnWelcome: "+v+" welcomes are "+s);}
else{log("dAmnWelcome: Welcomes are switched "+s);}
}
}

function add(text){
args=text.substring(0,text.indexOf("msg")).split(" ");
msg=text.match(/msg:{(.*?)}/);
msg=msg[1];
for(i in args){ args[i]=args[i].split(":"); if(args[i][0]!="msg"){window[args[i][0]]=args[i][1];} }
if(!type){log("Specify all of the following: type,chan,name/pc,msg");}
switch(type){
case 'user':
if(!name||!chan){log("Specify all of the following: type,chan,name/pc,msg");}
userwelcomes.push(new uwelcome(chan,name,msg));
UserArray.push("new uwelcome(\""+chan+"\",\""+name+"\",\""+msg+"\")");
set("UserOnes",UserArray.join("#2409"));
log("User Welcome has been added");
break;
case 'priv':
case 'privclass':
if(!pc||!chan||!msg){log("Specify all of the following: type,chan,name/pc,msg");}
privwelcomes.push(new pwelcome(chan,pc,msg));
PrivArray.push("new pwelcome(\""+chan+"\",\""+pc+"\",\""+msg+"\")");
set("PrivOnes",PrivArray.join("#2409"));
log("Privclass Welcome has been added");
break;
}
}

function remove(text){
args=arg(text);
if(!args[1]||!args[0]){ log("Usage: /"+commandname+" remove [user, privclass] [number of welcome to remove]"); return; }
switch(args[0]){
case 'user':
userwelcomes.splice(args[1]-1,1);
UserArray.splice(args[1]-1,1);
set("UserOnes",UserArray.join("#2409"));
log("User welcome "+args[1]+" has been deleted");
break;
case 'priv':
case 'privclass':
privwelcomes.splice(args[1]-1,1);
PrivArray.splice(args[1]-1,1);
set("PrivOnes",PrivArray.join("#2409"));
log("Privclass welcome "+args[1]+" has been deleted");
break;
}
}

function list(){
text = "";
text += "User Welcomes:\n
    "
    if(userwelcomes.length==0){ text+="No user welcomes set";}
    else{
    for(var list in userwelcomes){
    Chan = userwelcomes[list].chan;
    Name = userwelcomes[list].name;
    Msg = userwelcomes[list].msg;
    text += "
  1. #"+Chan+": - "+Name+" => "+Msg+"
  2. ";
    }
    }
    text += "
\nPrivclass Welcomes:\n
    "
    if(privwelcomes.length==0){ text+="No privclass welcomes set";}
    else{
    for(var list in privwelcomes){
    Chan = privwelcomes[list].chan;
    PC = privwelcomes[list].pc;
    Msg = privwelcomes[list].msg;
    text += "
  1. #"+Chan+": - "+PC+" => "+Msg+"
  2. ";
    }
    }
    text +="
";
sayprivate(text);
}

function stats(){
text="Welcomes are "+Welcome+"
User Welcomes are "+User+"
Priv Welcomes are "+Priv;
while(text.match("true")||text.match("false")){
text=text.replace("true","on").replace("false","off");}
sayprivate(text);
}

function help(){
text="Help:
    ";
    text+="
  1. To enable user and privclass welcomes, type /welcome on, /welcome on User and then /welcome on Privclass
  2. ";
    text+="
  3. To disable user and privclass welcomes, type /welcome off, /welcome off User and then /welcome off Privclass
  4. ";
    text+="
  5. To check what is enabled, type /welcome status
  6. ";
    text+="
  7. To create new welcomes, click the new welcome button and follow instructions
  8. ";
    text+="
  9. To list welcomes, type /welcome list
  10. ";
    text+="
  11. To delete welcomes, type /welcome delete followed by either User or Privclass and then the welcome's number, as specified on /welcome list
  12. ";
    text+="
";
text+="
";
text+="Commands:
    ";
    text+="
  1. /welcome Add / Create - don't use this manually, use the button
  2. ";
    text+="
  3. /welcome List
  4. ";
    text+="
  5. /welcome Status
  6. ";
    text+="
  7. /welcome on [user, privclass] / off [user, privclass]
  8. ";
    text+="
  9. /welcome Del / Delete / Remove [user, privclass] [number of welcome]
  10. ";
    text+="
  11. /welcome Help
  12. ";
    text+="
";
sayprivate(text);
}
function processcommand(command){
argsE=argE(command,2);
args=arg(command);
switch(args[0].toLowerCase()){
case 'list':
list();
break;
case 'status':
stats();
break;
case 'help':
help();
break;
case 'add':
case 'create':
add(argsE[1]);
break;
case 'remove':
case 'del':
case 'delete':
remove(argsE[1]);
break;
case 'on':
case 'off':
if(args[1]){use(args[1],args[0]);}
else{use("Welcome",args[0]);}
break;
default:
log("dAmnWelcome: That's not a valid command, type /welcome help");
break;
}
}

dAmnChanChat.prototype.dAmnWelcome_Init = dAmnChanChat.prototype.Init;
dAmnChanChat.prototype.Init = function( cr, name, parent_el )
{
this.dAmnWelcome_Init( cr, name, parent_el );
var cie=this.input;
cie.cmds[commandname]=[0,''];
}

dAmnChatInput_onKey_damnwelcome=dAmnChatInput_onKey;
dAmnChatInput_onKey = function (e,kc,force){
var el = this.chatinput_el;
if( kc == 13 && ( force || !this.multiline || e.shiftKey || e.ctrlKey ) ){
var input = el.value;var args = /^\/(\S*)\s*(.*)$/i.exec(input);
if(args){
var cmd=args[1];
var param=args[2];
var did=false;
if(cmd){
switch(cmd){
case commandname:
did=true;
if(args&&args!=' '&&args!=' '){ processcommand(args[2]); }
else this.cr.channels.main.onErrorEvent( 'syntax', "Usage: /"+commandname+" [on [User, Priv], off [User, Priv], delete [User, Priv] [number], help, list, status]" );
break;
}
if(did){
if(el.value){
el.value='';
el.focus();
}
}
}
}
}
if(!did){return this.onKey_damnwelcome(e,kc,force)?true:false;}
else return false;
}

dAmnChatInput.prototype.onKey = dAmnChatInput_onKey;
dAmnChatInput.prototype.onKey_damnwelcome = dAmnChatInput_onKey_damnwelcome;

dAmnChat_onData_damnwelcome = dAmnChat_onData;
dAmnChat_onData = function ( pkt ){
this.onData_damnwelcome(pkt);
roomname=dname(this.ns);
if( pkt.param == this.ns ){
switch( pkt.cmd ){
case 'recv':
var rp = dAmn_ParsePacket(pkt.body);
var pc = pkt.body.split('\n');
switch (rp.cmd) {
case "join":
check=dname(this.ns);
if(!Welcome||inArray(check,block)){ return; }
if(User){
for(var set in userwelcomes){
Chan = userwelcomes[set].chan; Chan=gname(Chan);
Name = userwelcomes[set].name;
Msg = userwelcomes[set].msg;
if(this.ns==Chan && rp.param.toLowerCase()==Name.toLowerCase()){
privclass = pc[3].substring(3);
gpc = pc[8].substring(4);
while(Msg.match("@user")||Msg.match("@privclass")||Msg.match("@channel")||Msg.match("@gpc")){
Msg = Msg.replace(/@user/,rp.param);
Msg = Msg.replace(/@channel/,"#"+dname(this.ns));
Msg = Msg.replace(/@privclass/,privclass);
Msg = Msg.replace(/@gpc/,gpc);}
say(Msg,dname(Chan));
return;
}
}
}
if(Priv){
for(var list in privwelcomes){
Chan = privwelcomes[list].chan; Chan=gname(Chan);
PC = privwelcomes[list].pc;
Msg = privwelcomes[list].msg;
privclass = pc[3].substring(3);
gpc = pc[8].substring(4);
if(this.ns == Chan && rp.param!=dAmn_Client_Username && (privclass.toLowerCase()==PC.toLowerCase() || PC.toLowerCase()=="all")){
while(Msg.match("@user")||Msg.match("@privclass")||Msg.match("@channel")||Msg.match("@gpc")){
Msg = Msg.replace(/@user/,rp.param);
Msg = Msg.replace(/@channel/,"#"+dname(this.ns));
Msg = Msg.replace(/@privclass/,privclass);
Msg = Msg.replace(/@gpc/,gpc);}
say(Msg,dname(Chan));
}
}
}
break;
}
break;
}
}
}

dAmnChat.prototype.onData=dAmnChat_onData;
dAmnChat.prototype.onData_damnwelcome=dAmnChat_onData_damnwelcome;

dAmn_objForEach(dAmnChats,function(chan){
main=chan.channels.main;
main.input.cmds[commandname]=[0,''];
main.input.onKey=dAmnChatInput_onKey;
main.input.onKey_damnwelcome=dAmnChatInput_onKey_damnwelcome;
dAmnChatTabs_activate_active();
});

}
},2000);
"

Whoa, Major Javascript overload. 0.o
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Laughing_Man_Prophecy
Kind of 1337
Laughing_Man_Prophecy


Number of posts : 81
Age : 33
Location : Vior'La Sept, Tau Space, Eastern Fringe, Milky Way galaxy
Registration date : 2008-11-23

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyWed Dec 10, 2008 9:33 pm

Oh oh! My turn!

SAGEEEEEEEEEEEeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEeeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEeeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEeeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEeeeeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEEEEEEeeeeEEEE
EEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEeeeeeeeeeeeeeEE
EEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEE
EEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEEEEE
EEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEEE
EEeeEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEEEEE
EeeeeeeeeeEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEEEEE
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEEEE
EEeeeeeeeeeeeeeeeeeeeeeEeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEEE
EEEEEEEEeeeeeeeeeeeeeeEEeeeeeeeeeeeeeeeeeeeeeeeEEEEEEEEE
EEEEEEEEEEEEEeeeeeeeEEEEeeeeeeeeeeeeeeeeeeeeeeeEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEeeeeeeeeeeeEEEEE
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEEEeeeeeeeeeeeEEE
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEEEEEeeeeeeeeeeEE
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEEEEEEeeeeeeeeeeE
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEEEEEEEEeeeeeeeee
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeEEEEEEEEEEEeeeeeeeee
EEEEEEEEEEEEEEEEEEEEEEEeeeeeeeEEEEEEEEEEEEeeeeeeee
EEEEEEEEEEEEEEEEEEEEEEeeeeeeeeeEEEEEEEEEEEeeeeeeeEE
EEEEEEEEEEEEEEEEEEEEeeeeeeeeeeeeEEEEEEEEEEeeeeeeeeEE
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Liz the Web Mistress
.:Inevitable Leader:.
.:Inevitable Leader:.
Liz the Web Mistress


Number of posts : 188
Age : 34
Location : On the battlefield, stuffing bodies into her massive woodchipper.
Registration date : 2007-12-16

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyThu Dec 11, 2008 7:09 am

I seriously don't get this shit. XD No offense.


365 Flash Games
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http://inevitable.heavenforum.com
Guest
Guest




[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyThu Dec 11, 2008 4:30 pm

HP - Pavilion Laptop with AMD Turion™️ X2 Dual-Core Mobile Processor TL-60

Very Happy
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Amber
1337 Sauce
Amber


Number of posts : 132
Age : 31
Location : Home with the FUCKING flu
Registration date : 2008-10-01

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyThu Dec 11, 2008 6:17 pm






Play the full size version on PETA.org.


I'd like to ask that noone complain about it, I keep my animal rights activism out of the guild tyvm

Also I cannot turn off the sound its annoying I know


Last edited by AnimalLover on Sun Dec 14, 2008 4:21 pm; edited 1 time in total
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http://s1.bite-fight.us/c.php?uid=196136
Guest
Guest




[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyThu Dec 11, 2008 8:25 pm

A baby girl is mysteriously dropped off at an orphanage in Cleveland in 1945. "Jane" grows up lonely and dejected, not knowing who her parents are, until one day in 1963 she is strangely attracted to a drifter. She falls in love with him. But just when things are finally looking up for Jane, a series of disasters strike. First, she becomes pregnant by the drifter, who then disappears. Second, during the complicated delivery, doctors find that Jane has both sets of sex organs, and to save her life, they are forced to surgically convert "her" to a "him." Finally, a mysterious stranger kidnaps her baby from the delivery room.

Reeling from these disasters, rejected by society, scorned by fate, "he" becomes a drunkard and drifter. Not only has Jane lost her parents and her lover, but he has lost his only child as well. Years later, in 1970, he stumbles into a lonely bar, called Pop's Place, and spills out his pathetic story to an elderly bartender. The sympathetic bartender offers the drifter the chance to avenge the stranger who left her pregnant and abandoned, on the condition that he join the "time travelers corps." Both of them enter a time machine, and the bartender drops off the drifter in 1963. The drifter is strangely attracted to a young orphan woman, who subsequently becomes pregnant.

The bartender then goes forward 9 months, kidnaps the baby girl from the hospital, and drops off the baby in an orphanage back in 1945. Then the bartender drops off the thoroughly confused drifter in 1985, to enlist in the time travelers corps. The drifter eventually gets his life together, becomes a respected and elderly member of the time travelers corps, and then disguises himself as a bartender and has his most difficult mission: a date with destiny, meeting a certain drifter at Pop's Place in 1970.

The question is: Who is Jane's mother, father, grandfather, grand mother, son, daughter, granddaughter, and grandson?
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Liz the Web Mistress
.:Inevitable Leader:.
.:Inevitable Leader:.
Liz the Web Mistress


Number of posts : 188
Age : 34
Location : On the battlefield, stuffing bodies into her massive woodchipper.
Registration date : 2007-12-16

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyFri Dec 12, 2008 7:19 am

YEAHHHH KILL ALL THE TURKEYS YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH ::drinks the fresh blood and licks lips:: <3<3<3<3
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Amber
1337 Sauce
Amber


Number of posts : 132
Age : 31
Location : Home with the FUCKING flu
Registration date : 2008-10-01

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyFri Dec 12, 2008 5:06 pm

Liz the Web Mistress wrote:
YEAHHHH KILL ALL THE TURKEYS YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH ::drinks the fresh blood and licks lips:: <3<3<3<3
Liz that's not the games point. Plz dont talk like that around me it upsets me very much ;.; my auto tech teacher does it and it normally causes me to cry plz dont do that I thought u were my fwend ;.;
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Liz the Web Mistress
.:Inevitable Leader:.
.:Inevitable Leader:.
Liz the Web Mistress


Number of posts : 188
Age : 34
Location : On the battlefield, stuffing bodies into her massive woodchipper.
Registration date : 2007-12-16

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptySat Dec 13, 2008 8:56 am

>_> No offence, darling, But you shouldn't have said anything then. Because that right there doesn't keep animal activism out of the guild.
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Guest
Guest




[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptySat Dec 13, 2008 10:33 am

AnimalLover wrote:
Liz the Web Mistress wrote:
YEAHHHH KILL ALL THE TURKEYS YEAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH ::drinks the fresh blood and licks lips:: <3<3<3<3
Liz that's not the games point. Plz dont talk like that around me it upsets me very much ;.; my auto tech teacher does it and it normally causes me to cry plz dont do that I thought u were my fwend ;.;

Please do the following:


  • Read the Rules Once more.

  • Read your first post on this thread.

  • Read the Rules Again.

  • Read the Rules again.

  • PROFIT!!!!!



Liz was probably just playing the game and copypasting that into here. Whether this is true or not I do not know, But all evidence points that she was just playing the game.

Now stop complaining and play the game.




Motherboard: ASUS Crosshair II Formula, Republic Of Gamers Series, Socket AM2+, FSB: Stock is 200 Overclocked to 207, HT stock is 2000, mild OC to 2070 with no voltage or heat increase

Processor: AMD Phenom 9950 Black Edition True Quad Core Liquid Cooled and overclocked from 2.6 to 3.0Ghz at 1.4 volts, stable as high as 3.35Ghz with some effort, At 3.0Ghz it idles at room temp, loads at roughly 34-38C

Memory: 4GB OCZ FlexII Liquid Cooled DDR2-1150 slightly overclocked to 1160Mhz and the latency was boosted from 5-6-6-20-26 to 5-5-5-15-20 at 2.3 volts, runs at a consistant 28-30C

Video Card: Nvidia GeForce GTX260 overclocked from 576/1242/999 to 700/1509/1250 idles at about 43C and loads at about 55C (there are 2 cards, but the 2nd is being RMA'd due to an overheating issue) There are 2 dual-link DVI ports per card with 1 HDMI adaptor included (seen in rear pic). There is also a TV-out port on each card capable of HD output.

Audio: SupremeFX II HD 7.1 channel

Hard Drive: Western Digital Green 1000GB (1TB) SATAII 16MB buffer

Optical Drive: 20X DVDRW with LightScribe

Power Supply: OCZ Modstream 900Watt quad 12V rails at 20 amps each

Network Card: Dual 10/100/1000 Gigabit adapters and 54Mbps 11G wireless card

Operating System: Microsoft Windows Vista Home Premium 64bit

Case: Modified CoolerMaster HAF932

Fans: 1x250mm 170cfm (door), 1x230mm 150cfm (front), 1x140mm 120cfm (rear), 4x120mm 110cfm (on radiator), 1x120mm unknown cfm (in PSU), Some of the fans are regulated by the motherboard to run at a slower and quieter speed but still push substantial air flow. One fan is controlled by the flip-up fan controller located above the DVDRW drive.

Extras: LCD screen at the bottom of the inside of the case for troubleshooting, 60 in one card reader with microSD and flip-up display for fan control and temp monitoring, front ESATA and USB ports, space for 4 more hard drives and 1 more optical drive, 4 UV cold cathodes for glow-in-the-dark effect, case and some components are hand painted with a blue UV sensitive clear coat paint. The paint is invisible in normal light but glows blue in UV light. Cables routed and hidden to improve air flow. Liquid cooling system for stable overclocking at low temperatures.


Liquid Cooling System consists of:

Two Quad 120mm radiators (4x120mm fans) (roughly 540mm in length)

32oz Acrylic (see through) high flow dual 5.25" bay liquid reservoir

about 6 feet of clear PVC tubing

Zalman Lapped (Hand Sanded to be totally flat) Processor Block

RAM (memory) blocks

750LPH (liter per hour) pump inside the reservoir

UV sensitive tube wraps to keep the lines from binding and for glow-in-the-dark effect

UV blue non-conductive coolant
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Amber
1337 Sauce
Amber


Number of posts : 132
Age : 31
Location : Home with the FUCKING flu
Registration date : 2008-10-01

[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptySun Dec 14, 2008 4:08 pm

Liz the Web Mistress wrote:
>_> No offence, darling, But you shouldn't have said anything then. Because that right there doesn't keep animal activism out of the guild.
X3 silly liz I mean I dont try to convert u guys I just had pasted that onto my hoverspot
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http://s1.bite-fight.us/c.php?uid=196136
snares
Enigmatic
snares


Number of posts : 180
Location : at the bar
Registration date : 2007-12-17

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PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyTue Dec 16, 2008 1:27 pm

vigilante


^lol, awesome. Everytime i come into this thread i have nothing in my damn clipboard. Today finally i do!

vigilante
vigilante
vigilante
vigilanteeeeeee!!!

*yay*
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Guest
Guest




[Game] Ctr+V Empty
PostSubject: Re: [Game] Ctr+V   [Game] Ctr+V EmptyTue Dec 16, 2008 7:07 pm

Lol @ Snares.

Good to see you.

"Irony Definition." Dictionary.com. 2008. 9 Dec. 2008
.

Well shit. A citation in the proper format and everything...What was I doing...?
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